Wiki > TV3D65 Index > TVMathLibrary
Creates transformation matrix for ‘Look-At’ tranformation.
| VB.NET | TVMatrixLookAt(retOut As TV_3DMATRIX , vStart As TV_3DVECTOR , vLookAtPoint As TV_3DVECTOR , vUpVector As TV_3DVECTOR) |
|---|---|
| C++ | void TVMatrixLookAt(cTV_3DMATRIX* retOut , cTV_3DVECTOR* vStart , cTV_3DVECTOR* vLookAtPoint , cTV_3DVECTOR* vUpVector) |
| NAME | OPTIONAL | DESCRIPTION |
|---|---|---|
| vStart | No | Start point or origin |
| vLookAtPoint | No | Look-At point |
| vUpVector | No | Up direction vector |
| NAME | OPTIONAL | DESCRIPTION |
|---|---|---|
| retOut | No | Look-At transformation matrix |
| Example | Basic example. |
|---|