Handles movement using, camera spline, nodes, along with meshes and actor’s to follow a given path.
VB.NET
'todo
C++
//todo
| Method | Description |
|---|---|
| AddPathNode | Adds a pathnode to a 3DVector position. |
| CameraSpline | Moves the camera along the spline. |
| Destroy | Short description of Destroy |
| EnableLooping | Short description of EnableLooping |
| GetConstantSpeedAdvance | Short description of GetConstantSpeedAdvance |
| GetIndex | Short description of GetIndex |
| GetNode | Returns a node’s position as a D3DVECTOR. |
| GetNodeCount | Returns the availible amount of nodes. |
| GetNodeID | Short description of GetNodeID |
| GetPathType | Short description of GetPathType |
| GetSplinePoint | Gets the spline point of the path as D3DVECTOR. |
| Load | Short description of Load |
| MoveNode | Moves the node to a new position. |
| MovePath | Short description of MovePath |
| ResetPath | Resets the path and removes all nodes. |
| Save | Short description of Save |
| SetIndex | Short description of SetIndex |
| SetPathType | Sets the path type using CONST_TV_PATHTYPE. |